With most DJI products, they tend to come in pretty close to their original takeoff point and sometimes bang on the money. We’ve tried out the RTH a couple of times on this drone. ![]() You can also Return to Home by holding that brake button. You’ll want to use that when you’re above the spot where you want to touch down. It’s a good thing the auto-land feature (double click on the lock button) is built in. But we found it finicky for tight movements that require real control, such as coming down and trying to set up for a landing in a tight spot between two cars. When you’re simply hovering it’s easy enough to yaw and adjust camera motion. Well, that’s where we weren’t quite as keen. He absolutely loved it, and the flight looked amazing from the ground. His verdict: “This is a game-changer.” He said, given the option of flying this way with all drones, it would be his choice. It wasn’t long before he was flying at speed and with confidence. We gave him a fast briefing on the motion controller and he took off. On the weekend, we got together with an experienced drone pilot who also happens to be a professional commercial airline pilot. We’re going to do a separate post on this, but wanted to flag it now. We’re obviously used to flying with sticks, but the transition to this new way of flying was a snap. The process feels really natural, and we got the sense it wouldn’t take long to master this process. Is the motion controller for you? All depends…īut the drone went precisely where we wanted it to go, and reacted quickly at speed. We’ve ramped up the speed in the relevant portion of the video, but because this now produces a very high frame rate, the video looks a bit choppy. Unfortunately, our camera was set in slow-motion mode, so we didn’t quite capture the drone video we wanted to. So we did some basic takeoffs and landings (more on that in a second), flew to some nearby targets, and then tried a couple of fast runs down a path. At first, where the video was shot, we simply wanted to familiarize ourself with the product. We’ve now tried it at a couple of locations. So that dot is really a target for where you want to go. ![]() Then, with a gentle squeeze of the accelerator trigger, the drone began moving precisely toward where the dot was positioned. When we were out testing things, we simply pointed the dot at a tree. Think of it as a pointer for where you’d like to go. Tilt your hand up and the dot moves with the gimbal. You’ll also see a round dot floating somewhere near the centre of the screen. We’ve put in a request with DJI for a more technical explanation, so that’s it for now. This appears to be the area where the controller will work. When you get it in the smaller box, it turns green. A dot in the larger box tracks the position of your motion controller. Inside the goggles, you’ll see two things related to the controller: A small box in the bottom of the screen, with a smaller box inside of it. Tilt your wrist up or down and, though the goggles, you’ll notice that the gimbal angle is changing precisely with your movements. Twist your wrist left or right on a plane parallel to the ground and the aircraft yaws in space. When you first launch the drone using the controller, you’ll notice right away that – without any throttle – the drone is responding to your inputs while it’s in hover. Things can happen quickly at 90 mph (154 km/h), and that big button is hard to miss. It won’t save you in all situations, but it’s a super smart feature to have. ![]() Hit the button and the drone will come to a stop and hover, perfect if you’re having an issue and give it a quick click. It’s labelled as “brake” – and it could be a drone saver if you’re in trouble. The accelerator trigger is obviously for throttle, and it does allow you to ease into forward motion.Īnd the big feature (in addition to motion control itself)? That big black button. There’s a Gimbal Tilt Slider on the side, which allows you to position the gimbal to your desired angle. Tap the red “lock” button twice to start the motors hold it down for auto-takeoff double click for auto-land. But it’s much more than that: It promises to give you the option of flying DJI’s FPV drone simply by moving one hand – and it even offers you an emergency brake if things go south.īut does it do what it promises? Let’s take a lookįirst of all, the controller is super easy to use. Think of it as like a jacked-up controller from the original Wii, or perhaps a hand unit from the Oculus Quest. The concept of the motion controller is great: Give FPV pilots the option of flying in a more intuitive manner, simply by moving a controller that knows where it is in space.
0 Comments
They were usually placed in positions of power over lesser kuo-toa without priestly abilities of their own, like whips, monitors, and regular kuo-toa, but only a small assortment of about twenty. Leviathans were venerated by non- clerical kuo-toa who wished to attain such importance in the eyes of their goddess. Talented kuo-toa whips and monitors could receive the blessing of the Sea Mother herself and grow to gargantuan proportions. Their massive maws were filled with various. The primary difference was their immense size, being four times as tall and weighing 125 times as much as normal members of their kind. Leviathans looked very similar to normal kuo-toa, with a bloated body, spindly limbs, flat, webbed extremities, and silvery scales. The destructive monstrosities known as the kuo-toa leviathans were not born so much as made. A kuo-toa leviathan was a massive kuo-toa-like humanoid created by Blibdoolpoolp. The blessing of the Sea Mother also granted them a kind of sixth sense allowing them to dodge blows even if caught off guard. The Kuo-Toa was first introduced in the module D2 Shrine of the Kuo-Toa (1978) written by Gary Gygax before being introduced in the Fiend Folio (1981).They were introduced as being traders with the Drow, but didn’t really care for the dark elves and would often have skirmishes. Even if one managed to cut their way out of a leviathan's stomach, their muscular actions could seal the wound later on, forcing a new path to be cut immediately after. So great was their mass that they were capable of swallowing several humans whole and digesting most within a matter of seconds. Hm, heres a thought: Maybe the Kuo Toa god is, by default, formless, and it changes its form every time the Kuo Toa think up a new God. ![]() Melee Weapon Attack: +3 to hit, reach 5 ft., one target. While in sunlight, the kuo-toa has disadvantage on attack rolls, as well as on Wisdom ( Perception) checks that rely on sight. They possessed all the abilities of normal kuo-toa, enhanced by its massive size. The kuo-toa has advantage on ability checks and saving throws made to escape a grapple. Their enclave of kuo-toan servants would distract more fearsome targets as it picked off prey one at a time. Leviathans almost never attempted to exit the water, preferring the advantage they held within its depths. ![]() They had no qualms about eating other members of their kind although few kuo-toa were privileged enough to meet with one. ![]() Kuo-toa leviathans slowly swam through underwater caverns waiting for any unsuspecting creatures to devour. Their massive maws were filled with various rows of needle-like teeth seemingly big enough to swallow a horse. He’s also the god of hatred of goblinoids, the races of monsters who tend to gives gnomes the hardest time. The primary difference was their immense size, being four times as tall and weighing 125 times as much as normal members of their kind. This Gnomish deity is the god of illusions, protection and deception. ![]() ![]() ![]() * use "%programs%\SourceGear\DiffMerge\DiffMerge.exe" -nosplash -m -t1="Incoming Changes" -t2="Base" -t3="Working Copy" -r="%d" "%l" "%b" "%r" * use "/opt/plasticscm4/client/mergetool" -b=%b -s=%l -d=%r -r=%d * use "/opt/plasticscm/client/mergetool" -b=%b -s=%l -d=%r -r=%d * use "%programs%/PlasticSCM/client/mergetool" -b=%b -s=%l -d=%r -r=%d * use "%programs%\PlasticSCM4\client\mergetool.exe" -b=%b -s=%l -d=%r -r=%d * use "%programs%\PlasticSCM5\client\mergetool.exe" -b=%b -s=%l -d=%r -r=%d * use "%programs%/p4merge.app/Contents/Resources/launchp4merge" "%b" "%l" "%r" "%d" * use "%programs%/Araxis Merge.app/Contents/Utilities/compare" -3 -a2 -wait -title1:"Other" -title2:"Base" -title3:"Local" "%l" "%b" "%r" "%d" * use "%programs%/Beyond Compare.app/Contents/MacOS/bcomp" "%r" "%l" "%b" "%d" * use "/usr/bin/opendiff" %r %l -ancestor %b -merge %d Prefab use '%programs%//p4merge.app/Contents/MacOS/p4merge’ "%l" "%r" "%b" "%d" Unity use '%programs%/p4merge.app/Contents/MacOS/p4merge’ "%l" "%r" "%b" "%d" # On OSX %programs% is replaced with "/Applications" and "$HOME/Applications" thereby resulting in two entries to try out # On Windows %programs% is replaced with "C:\Program Files" and "C:\Program Files (x86)" there by resulting in two entries to try out # %d is replaced with a path where the result should be written to # %b is replaced with the common base version # %r is replaced with the path of the incoming remote version # %l is replaced with the path of you local version # on other that the default fallbacks listed below. # Modify the next two lines if scene or prefab files should fallback I found the manual on unity smartmerge and gave it a try.Ĭmd = '/Applications/Unity/Unity.app/Contents/Tools/UnityYAMLMerge' merge -p "$BASE" "$REMOTE" "$LOCAL" "$MERGED" Before we start I wanted to see if working with unity and GIT is possible/easy. We are a small team starting on a new project. "Se a Cabó" (Live at the Royal Albert Hall, London, England, April 18, 1970) (1998 edition) ![]() Rock critic Robert Christgau, in one of his capsule reviews in The Village Voice, at the time of the album's release, gave it a rating of only C+, which denotes "a not disreputable performance, most likely a failed experiment or a pleasant piece of hackwork." Legacy Ībraxas was deemed "culturally, historically, or artistically significant" by the Library of Congress and was selected for preservation in their National Recording Registry in 2015. ![]() In 2015, the album was listed among Billboard 's 50 Essential Latin Albums of the 50 Past Years. The album was also included in the book 1001 Albums You Must Hear Before You Die. In 2000 it was voted number 202 in Colin Larkin's All Time Top 1000 Albums. In 2003 the album was ranked number 205 on Rolling Stone magazine's list of the 500 greatest albums of all time, 207 on the 2012 list, and then at number 334 in a 2020 edition of the list. Klarwein went on to design album artwork for many notable artists, including Miles Davis, Herbie Hancock, Earth, Wind & Fire, and Gregg Allman.Ĭritical reception Professional ratings Review scores It is now considered a classic of rock album covers. On the back of the record sleeve the cover art is just credited to 'MATI'. Carlos Santana reportedly noticed it in a magazine and asked that it be on the cover of the band's upcoming album. According to the artist, it was one of the first paintings he did after relocating to New York City. The album cover features the 1961 painting Annunciation by German-French painter Mati Klarwein. It is also one of the tracks featured in Nick Hornby's book 31 Songs. It was later covered by José Feliciano, who added lyrics, and also by Angélique Kidjo, who put lyrics in Yoruba, on her album Oyo. The instrumental, " Samba Pa Ti" ("Samba for You"), was written by Santana after he saw a jazz saxophonist performing in the street outside his apartment. It ran through various time and key signatures. Gregg Rolie played the other keyboards, contrasting with Gianquinto's jazz-influenced style. " Incident at Neshabur" was co-written by Santana and his friend Alberto Gianquinto, who played piano on the track. " Oye Como Va" was a hit by Tito Puente in the early 1960s and the group played it live regularly, as they realized it was good for audiences to dance to. The band added a cover of Gabor Szabo's instrumental "Gypsy Queen" to the end. Both were influenced as guitarists by B.B. ![]() We questioned the painting, berated it, made love to it, prayed to it: We called it mother, called it whore and slut, called it our beloved, called it Abraxas." Songs Ĭarlos Santana had been interested in Fleetwood Mac's leader and songwriter Peter Green, having seen him perform at the Fillmore West in San Francisco, and decided to cover the band's song " Black Magic Woman". The title of the album originates from a line in Hermann Hesse's book Demian, quoted on the album's back cover: "We stood before it and began to freeze inside from the exertion. It was released on Septemby Columbia Records and became the band's first album to reach number one in the United States. Abraxas is the second studio album by Latin rock band Santana. ![]() Hobbyists currently disagree about the humidity requirements of Harpactira pulchripes. If you’re using a plastic storage box for your spider then be sure the lid fits onto the top securely – some leave annoying gaps that aren’t noticed until it is too late. Losing such an expensive and fast-moving species is unlikely to end well. Whatever you choose there are some broad guidelines that you should bear in mind: Close-fitting Lidįirstly you’ll want to make sure that your Harpactira pulchripes can’t go walkabout. One option is to gently slope the substrate up towards the back of the cage to permit at least a degree of burrowing. While I’ll be the first to admit that I’m a fan of Exo Terra and ReptiZoo glass vivariums for many of my tarantulas, these cages often don’t allow for a suitable depth of substrate. This means that a decent depth of substrate is advisable for larger specimens. It is a smart idea to incorporate this knowledge into whatever cage you choose, so that your Harpactira pulchripes can hide away from view during the daylight hours. That said, scientists describe Harpactira pulchripes as “fossorial” meaning that it is a burrow-dweller. This means that an overly large cage isn’t strictly necessary, Unlike giants such as the Salmon Pink or Goliath Birdeater adults tend to reach a more manageable 5” legspan. Harpactira pulchripes isn’t a particularly large tarantula as an adult. While they’re not considered to be quite as aggressive as many other baboon spiders ( I’m looking at you OBT!) thought should be put into how best to maintain a potentially highly venomous spider in your home. Here, like many other baboon spiders of the region, they dig burrows to avoid predators and the worst of the scorching sun. The Golden Blue Legged Baboon is found naturally in South Africa. It was originally described by Pocock in 1901, but has only recently started to enter the hobby in any kind of numbers. ![]() Harpactira pulchripes has been known to science for a surprisingly long period of time. After all, when you’ve shelled out that amount of money you’ll want to make sure that you’re doing everything right to keep them in the very best of health. ![]() If you really want something very special in your collection then read on for my detailed Harpactira pulchripes care sheet. The color combination is unlike anything else available, with those bright metallic blue legs contrasted against the orange body.Ī freshly-molted specimen is, quite simply, one of the one attractive tarantulas known to science. Not only are you going to have to stump up a fair amount of cash to get started, but as baboon spiders their venom is considered rather “spicier” than, for example, a Mexican Red Knee or Greenbottle Blue.ĭespite these difficulties it’s easy to see why Harpactira pulchripes maintains such a mythical reputation among hobbyists. In other words, Harpactira pulchripes really isn’t a beginner’s spider. As an example, it is not unusual for spiderlings to cost more than adults of some more commonly-available species. Harpactira pulchripes is one of the most expensive – and desirable – tarantulas currently available in the hobby.Įven now, some years after they were established in the hobby, specimens can sell for eye-watering prices. It was the day I collected not just one – but four different specimens – of Harpactira pulchripes.Īlso known by the common name of the Golden Blue Legged Baboon, this is a tarantula that I’ve had my eye on for years.įinally, thanks to some successful breedings of other tarantulas recently, I had the cash to invest. The 19th of May 2019 was a very special day for me. * Excel spreadsheet XML files, such as xenopedia.xml. The asset will be used from the mod with the highest priority that provides the asset. * Binary files, such as images (currently only images work). ![]() Mods will overwrite what the game provides, higher priority mods overwrite lower priority mods (currently mod priority is in their alphabetical order, later in alphabet is higher priority). When the game wants to load an asset, it will merge it from all mods (if they provide/change the asset) and the stock game. Each mod file must include modinfo.xml (currently empty is enough). xenopedia.xml, not mymodname/xenopedia.xml). zip file with no toplevel directory (i.e. Mods can be installed and deleted using the 'Modding Tools' support in the launcher (the combobox is currently useful only for selecting which mod to delete, the UI has not been updated yet). Each mod directory acts as that mod's assets/ subdirectory (so mod foo would provide assets/aircombatimages/paused.png as assets/mods/foo/aircombatimages/paused.png). All subdirectories of assets/mods/ are treated as mods. ![]() X:CE 0.25 introduces support for creating mods in a modular way, instead of the old technique of overwriting game files. I'd frankly rather be writing code than howtos. Proper documentation will be posted later, whenever I find the time (so if you do not understand this description of the mechanics, do NOT needlessly post about it).Īlso, just in case there would be somebody who would enjoy turning this into an actual documentation/howto, tell me and feel free to do it. ![]() This is currently a dump of the principles of how the system works, for those who already want to use it. ![]() Continuous would revolved around surviving for a specific amount of time rather than lines, and Countdown would've required the player to gain at least a required score before completing under the time limit. Stages for Continuous and Countdown modes were planned, but were scrapped in development but world icons are still left in the data.A purple world icon intended for Slider exists in the game's data, but the Slider mode instead uses the pink icon that was meant for the Head to Head mode. It is unknown what Head to Head revolves around. There was one cut mode called Head to Head, and was indicated with a pink icon. Multiplication, division, fractions, and logic games that boost fourth.DOWNLOAD GAME for Windows PC Getting your online game. More info: Super Collapse 3/Casinos Trophy Room Super Collapse Puzzle Gallery online You can download full version of this game, install it to your Windows/PC and play Super Collapse Puzzle Gallery any time you want. More info: Super Collapse 3/The Shop Casinos Super Collapse 3 Play Super Collapse 3 and experience the wonderful adventure in the exciting Quest mode or enjoy the classic game in Quick Play More info Have you played the series Write a review and share your opinion with other players Write a review No one's written about this series yet. Moon Landing-Has 22 levels with one mixed level which is the final one in Quest. Beat all the others to unlock it.Īqualand-Has 12 levels, plus a bubble sound effect for clearing blocks.įreezing Forest-Has 11 levels, one of them is unlocked by breaking an ice block with dynamite.Ĭastle Collapse-Has 31 levels with one mixed level which is the final one in Quest. Isthmus Oasis-Has 11 levels, but one of them is a secret level. (Only in Quick Play)Ĭountdown: Score as many points as you can in 2 minutes! (Only in Quick Play) Slider: The lines are sliding, watch out!Ĭontinuous: Classic until you lose. Relapse: Classic, but blocks also come from the top of the screen The insanely addictive and fast action puzzle game is back with more variety and a new Quest adventure Avg. There are Trophies awarded when you accomplish certain feats.Ĭlassic: Do not let the blocks reach the top and defeat the lines to win. In the Quest, there is a Shop where you can buy things with your coins.Īlso, there is a Casino each world where you can gamble your coins to earn even more. Buy strategic items in the Shop, take a chance in the Casino or try your luck in one of the seven Quick Play game modes. Super Collapse 3 is here Discover the world of Super Collapse 3 in the game mode Quest, where each level contains a unique challenge. ![]() The other mode is Quick Play,where you can play the 7 types of levels and you can submit your score to the global table. Experience the adventure in Quest mode or enjoy the classic game in Quick Play. The main game mode is the Quest,where you travel across worlds with levels. ![]() Try this simulator now and have fun building your city!īlock Craft 3D: Free Building is brought to you by Fun Games for Free, creator of the 100+ Million downloads games Flight Pilot Simulator, Sniper 3D, and Sniper Shooter. In Block Craft 3D, no need for maps, just visit the village of your friends to get new ideas and follow the blueprints and guides to easily build fantastic constructions. You can create custom blocks, craft special furniture, or complete a blueprint of a building! And even better: sell those and receive lots of gems! In Block Craft, no need for mods, launchers, or PE. Start the exploration! You can visit the city built by your friends (or foes) and help them finish their construction. Play with pets! Adopt a dog, a cat or even an elephant! Unlike other block games, there are no monsters in Block Craft 3D: you can focus on constructing the best buildings or exploring the world. When you come to Block Craft 3D, you are not afraid of other peoples judgments you will be yourself. Wouldn’t it be great to create a great world inside of this world Create your own world by creating or destroying blocks or by mining and build new houses and gardens. Play now one of the best construction games!
I hate them as much as you >:( Enjoy the new levels! :)ġ8/9/14 World 2 added! It's so Rihanna. My plan for this is to increase the price as more features are added - buy it now and you get all future updates for FREE! (psst, custom levels) No IAPs or ads ever. if you've enjoyed any of our rhythm games and would like to support us, you can buy an Android version of this for a dollar on the Play store! It's literally exactly the same as this one, just mobile. Thanks again for all the feedback! This is the first time I'm doing this but. Other fixes: - Continue Game feature - percentage display when failing a level - icons for special tiles. And not forgetting we now have MEDALS, thanks to an amazing API developed by NG user Coolboyman!ġ/10/14 World 3 added! It sure is a bit of a step up. But Newgrounds is where it all started.Ģ7/10/14 Been a while, but: new calibration mini-game! Also, the offset drift on higher speeds has been fixed, and audio system is on the whole more precise. wow, how is everyone doing? This game became a commercial game you can buy on itch.io, Steam, Google Play or Apple App Store. But if you like the game so far and want to see more updates, rating it on the sidebar will help so I know whether it's worth pursuing!ġ0/5/20 Updated to WebGL finally, with some new friends joining the project! Only took 5 years. The theme we had to follow was 'Connected Worlds'.Īs it was only made in 48 hours, there isn't a whole lot of content. It was one of over a thousand games (and the only rhythm game) made for the Ludum Dare game jam, in which a full game had to be created from scratch in 48 hours. You control two orbiting planets as they travel down a winding path. Now they're going to the Library of Congress.Īmerican Soundscapes Project where you can hear the work of some of the best sound recordists in the world and contribute sounds that are significant to you.A Dance of Fire and Ice is a strict one-button rhythm game. ![]() It's time travelling on steroids, but it asks big questions. "This is a rollicking, thought-provoking, rollercoaster of a novel. Order Jim Metzner's novel, "Sacred Mounds" DecemChernoybylĬomrade, we get a whole lot of Levis this way! ![]() Is there a universal language of alarm calls? DecemEarly Warning Systemīirds “mobbing calls” make it easy for all the animals in a locale to know when a predator is nearby. It’s an important economic and cultural resource in many countries. Lessons learned from the people of Tijuana. If you want to design effective packaging, you’d better know how it’ll stand up to being transported. Rethinking what that gift you’re giving comes in. DecemReconstructing JonkonnuĬelebrating freedom from slavery. DecemA Social Safety ValveĪ celebration designed to keep the fabric of society from tearing itself apart. The festival of Jonkonnu is celebrated with influences from West Africa, England and the Caribbean. Jonkonnu revelers sing and dance through neighborhoods, visiting homes where their pageantry might be favored with a gift of money. In Mexico, a successful project brings together volunteers and local beekeepers. This week, millions of people around the world celebrate Kwanzaa, a relatively new holiday with roots in the ancient harvest festivals of Africa. ![]() DecemChristmas Bonfires – TraditionĪlong the banks of the Mississippi River, a line of Bonfires lights the way for Papa Noel. DecemWassailĪn ancient Anglo-Saxon tradition called “Wassail” lives on in Pennsylvania, where a group of friends celebrate this week by drinking to the health of apple trees. What catalyzes the production of rain? DecemThe Recipe for RainĬloud water freezes at higher temperatures than pure water. “Be careful with fire!” is the call heard throughout Tokyo neighborhoods on the last two evenings of the year. Pulse of the Planet Daily Audio DecemYear End Fire Watch Whether you’re breaking up a video with animated text slides, or explaining a tough subject with motion graphics, these basic techniques will translate to any future project.Īt Wistia, we love using keyframes to make all sorts of custom animations and motion graphics. We’ll cover the best settings to use for exporting your animation from After Effects to your video editor for the final proof!īeyond creating a logo, all of the techniques featured in this video can be used to produce custom motion graphics for different parts of your videos. Smooth out your animation by applying a motion blur and taking advantage of the keyframe assist options, which help the animation feel more natural and less clunky. We’ll use the masks we create and animate their position to reveal text and graphics for a smoother and more professional look. This is where having your graphics in different layers really comes in handy! Animating masks and shape layers We’ll go over using simple shapes to create masks on solid background compositions. Then, we’ll explain how to modify stock animation presets in After Effects to create your own custom animations. We’ll walk through using keyframes to animate position, scale, and rotation settings on layers in After Effects. We’ll briefly talk about the optimal settings for motion graphic compositions as well as setting the aspect ratio and frame rate to match that of your main video composition. Pretty neat! Best settings for compositions in After Effects If you make any edits to your logo, they will automatically update in After Effects, so you don’t need to re-import. Maintain the same layers in After Effects that you created in Illustrator by importing the file directly. ![]() Importing your Illustrator file to After Effects This means grouping or ungrouping certain parts of your logo that you want to be together or separate in the animation. Take the time to think about how you want to animate your logo. What we’ll cover Prepping your logo for animation in Adobe Illustrator While this tutorial is focused on After Effects, many of the principles apply to other video effects programs out there. ![]() If you’ve never used Adobe After Effects to animate graphics, by the end of this video, you will be able to jump-start your first motion graphics project. Specifically, he covers how to animate a logo in After Effects using keyframes, masks, and modified animation presets. In this video, Trevor covers animation basics using Adobe Illustrator and After Effects. |